I say weird shit and half the time I actually believe it.

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Joined 11 months ago
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Cake day: June 7th, 2024

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  • Relatively is carrying a lot of weight there.

    Their 28-year-old son may not have much to do with the fact that they are having another kid, but that fully grown adult man is still a part of the family and should count for something.

    There’s no need to just completely and totally toss him out of the equation.

    Especially when you consider that there is a possibility, depending on the age of the girlfriend, that both of them could die before this child reaches the age of majority, in which case, he would likely need to step in to finish the job.


  • Early on in their first game, my players suffered a T.P.K.

    A squadron of horrible die rolls killed all three party members in their first battle.

    I’m talking skeletons rolling nat 20s against level 3 characters who kept rolling twos and threes for the entire battle.

    But they didn’t die.

    Instead, they awoke to find themselves in front of the BBEG who enslaved them with a cursed crest and then sent them out to scour the world for a specific list of objects where they were contractually bound to be released once they delivered them all.

    This effectively let me railroad the campaign just enough to get the party started.

    (This is what I would be saying if I had realized that I could do this immediately instead of staring slackjawed in disbelief as 30 minutes into a well-planned campaign, every single party member died and then accused me of being too hard of a GM and… yeah.)


  • bizarroland@fedia.iotoAsk Lemmy@lemmy.world*Permanently Deleted*
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    21 days ago

    One trick that helped me is that psychopaths tend to frame things in an either or, where the either is, you do what they want you to do, and the or is, you are a horrible person.

    When you find that yourself in that situation, always pick the horrible person option.

    What they think of you doesn’t fucking matter.

    Once they realize that they can’t manipulate you, they’ll get bored and move on.









  • Theres a few types of changes that can happen to people.

    1: Change hammered in by the vicissitudes of time.

    This is stuff like getting used to your dead end job because it’s comfy.

    2: Change foisted upon you by happenstance.

    This is stuff like becoming a parent or suffering a life changing medical emergency.

    3: Reactive change caused by inner turmoil.

    This is the kind of change that happens during a midlife crises or by an sudden inspiration that must be acted upon immediately or it loses its potency.

    4: Intentional change by measured reason.

    This is the kind of change people typically think of when they say people can’t change. It’s the hard kind of change and is rarely done in one’s life and even when it is done it’s the kind of windmill you can waste your whole life tilting at without ever slaying a single giant.

    Anyone can change the shape of their soul if they recognize its current shape and start making changes to it.

    Changing for the better is the real task.




  • I think I lucked out because I live in the suburbs, but it’s a very walkable suburb. There are sidewalks, there is public transportation, and I can walk to the grocery store and back in under a mile.

    There are parks nearby within walking distance, with sidewalks between my house and the park for kids to play in, and all of the main streets have bike lanes.

    I live in America, this is not like European normal standard.

    Oregon and Washington and most of California have a lot going for it as far as human amenities in suburban spaces.


  • Pretty much all of them.

    Most tech issues can be easily reduced to rote actions as long as you have a little bit of knowledge about the environment in which they are being executed.

    Sure, it’s fun rolling out youth systems and dealing with integration issues and things like that, but after the high watermark fun things, there are large gaps of where you’re just doing maintenance, and maintenance is no fun.