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Joined 2 years ago
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Cake day: July 2nd, 2023

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  • Second this. Blackmagic’s DaVinci Resolve is amazing. Probably my favorite video editor (although I usually have to use Adobe Premiere for work). It’s fast, fairly easy to use and probably has everything you need unless you’re doing very specific and high end professional work. It’s also rock solid. The only time I had problems was when I tried to render a few dozen (simple) timelines in one queue on a MacBook with 8GB of memory. Can’t exactly blame DaVinci for crashing on me there.

    And as a bonus: it even runs on Linux. Although kdenlive is also a surprisingly good alternative there.


  • The glasses part sounds similar to Germany. I‘m pretty near sighted (-4.25-ish diopters) and without glasses I‘m more or less useless. Can’t focus on things beyond like 20cm from my face. Can’t read shit that isn’t either that close or ginormous.

    According to German public insurance, I’m not blind enough for them to subsidize my glasses, let alone pay for them outright.

    To be fair, you can get glasses somewhat cheaply for sub 100€ if you’re not too picky about frames or high quality lenses with good coating but still. At least that much should be covered by insurance at the point where you aren’t allowed to operate a vehicle without glasses anymore, imo.

    Also, I don’t wanna shit on German public insurance too much because so far I’ve never had to pay a penny for any doctor’s appointment and necessary medications have been free as well. Also, mental health is covered, at least when it’s deemed necessary aka you‘ve been diagnosed with a mental illness, so maybe the commenter above isn’t from here.


  • I do remember there being cutscenes. I don’t remember them ever being too long to bear because they usually furthered characters or the story. The things I play the game for.

    What annoys me at times are games without cinematic cutscenes that make me click through tons of non voiceacted dialogue without being able to speed it up because I‘ve probably read through it twice in the time it prompts me for the next sentence.