I’ve recently played Resident Evil 6 for the 1st time after playing Resident Evil 4 (an absolute masterpiece) & Resident 5 (a pretty good game). I was already aware of the hate this game got over the years. But after experiencing it, it’s only bad in an artificial way. Like yeah, it’s nothing like the classic games and it’s too much in the action category.
Otherwise, as someone who loves action games, it’s a pretty fun game. Especially in Mercenaries Mode, where it’s fun to mow down body-horror themed enemies. As a Resident Evil game, it’s pretty bad. But…as an action third person shooter with splatter punks, it’s quite well executed


I thought that most of the movie was somewhere between fine and fun, but that casino planet sequence was so unbearably bad that it soured the entire movie for me. I thought it was poorly-done, ham-handed social commentary awkwardly shoehorned into a strangely long sequence. And then at the end of it, they were in the exact same position they were at the beginning. It took a huge chunk of the second act, and it basically amounted to nothing.
Canto Bight hits different after you burned out doing odd jobs at the sleazy casino on the edge of town
Love it or hate it, and the fact that some people will decide they hate it is what I had to come to terms with, this was very intentional and played into the theme of Poe’s arc while letting Finn get the small amount of character growth they layered on in TLJ. It also made it clear that Rose is not so much a fully fleshed-out character as she is a stand-in for the entire Resistance, so she gets a chance to make its case and show its impact. Fighting the good fight is worth it even if, in the short term, it seems doomed. Narratively, I thought Canto Bight did a lot.