As I had no experience with Valve’s products, but rather ps4-5 knock-offs, I want them to have one or two scrollwheels with a sensory feedback in the future.

Switching radio stations like in old timea, adjusting your cam’s focus in Outlast-likes, rolling the roulette while gambling in some Yakuza game, switching your equipment in some stealth game - it can certainly has it uses if it wasn’t too weird.

But what idea or part would you like to add to generic controllers and schemes if you had an authority over that one an you had studios to follow this quirk?

    • CascadianGiraffe@lemmy.world
      link
      fedilink
      arrow-up
      1
      ·
      11 hours ago

      I never understood the hate. I was part of the Microsoft team that got to play with all of the prototype controllers (I still have a few). Several of us pushed for the size of the Duke, but we were all guys with HUGE hands. We wanted the Dreamcast controller but bigger.

      Hard to believe it’s been 20 years already.