A few weeks ago I would have said Oaken Tower, one of those shop item autobattler type games, but RNG has been slightly better to me more recently in my runs.
So my next pick would probably have to be, from the bad games I can recall, Worms Blast. Basically just A Worms take on Puzzle Bobble and I didn’t like it enough to keep the ROM on my hard drive. Don’t remember too many specifics, but wasn’t one for me in the slightest, similarly to Worms 3D, but that wasn’t as bad of an experience.
Dragon’s Lair. Every once in a while some idiot on FB will talk about how great of a game it was. My thought in that situation: “How nice for you Mr. Moneybags!” There was no skill or strat to the game, it was just an expensive version of Simon: memorize left or right, up or down. To a poor kid like me, it was anathema to going to the arcade if I could burn through $5 in 5 minutes.
Dig-Dug gets an honorable mention: it was a slower, shittier version of Mr. Do! in my opinion. I thought I read an article that game owners could program the game to have slower reaction time which makes sense for my experience. I later found out that that was a feature in a lot of games, like in Gauntlet, they could set health pots to give more or less health, and Mortal Combat could literally cheat by cutting out frames of animation to perform certain attacks “faster”.
Deponia. I was so disgusted by the main character, I barely got out of the first room before I quit, uninstalled, and thought seriously about deleting it from my account. Not refunding it, just deleting it. I can’t believe they made an entire series of those games.
What’s your issue with the main character?
When I was in elementary school one of my classrooms had Stratego among the board games meant for bad weather days or waiting after school.
I had previously played Stratego and liked it, but every single other kid in this classroom read that the ‘Spy’ piece could kill the ‘General’ (the most powerful) piece and concluded that the ‘Spy’ could therefore kill any piece on the board. I was shouted down by everyone for pointing out the actual wording of the rules and that a ‘Spy’ is called that because it’s obviously supposed to be a sneaky piece.
Nobody agreed and just played the game with the ‘Spy’ as a rampaging super piece killing everything. That was pretty miserable.
Stratego is a great game I’d completely forgotten about. Using your sappers to defuse bombs
Also an infuriating game
We like to play it with random piece setup so everyone doesnt just stick the flag in the corner surrounded by bombs. Its way funnier when its random.
I have had the displeasure of playing the two worst video game of all time. E.T. The Extra-Terestrial and Custers Revenge. Both were Atari games released in 1982.
Custer’s Revenge is bad, but it’s not really the kind of bad like when you think of ET. Cuz it’s not so much how it runs or plays, but how it’s a game about raping native american women and is in extremely bad taste.
I feel like if it was just anybody doing it, that would actually be somewhat better. The title implies Custer earned it, which is messed up in multiple ways.
No… the game play was shit as well.
You might be interested in the work of this hobbyist who updated Atari’s ET game to fix many of its biggest faults by decompiling the game and patching it.
When I was a kid I bought an Atari with the cartridge holder stand for it and a ton of games for $5. ET was fucking awful, but there were a few gems in the collection.
NES Where’s Waldo was pretty bad too especially for fans of the books.
There was a helicopter shooting game that somehow didn’t really work with the light gun too, but I forget the name.
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Nobody should answer “Monopoly” because it’s intended to be un-fun, as an object lesson in why monopolies are bad.
Also, no one actually plays it by the rules in the rulebook, which would dramatically shorten the game.
Appropriately, the “house rules” that keep the game going longer and make it “more fair” is actually just socialism
I used to play it that way on an old Mac that came with monopoly, and it was really fun. I loved the auctions.
It’s pretty fun IMO, but I enjoy the chaos whether I win or lose!
Monopoly is not intended to be un-fun, it’s intended to be unfair, which is different. People find it un-fun because they changed the rules to make it less unfair, but if you play the game by the rules it’s not bad, but the winner gets picked at random very early in the game, and there’s nothing you can do about it, which would be bad for a long game, but Monopoly is meant to be very short if you play by the rules.
It was originally that, when it was called The Landlord’s Game. But I don’t think that’s what modern Monopoly is supposed to convey. It has pretty much become the opposite of what it originally was.
I rented Superman 64 at Blockbuster once.
Don’t reccomend.
Much broken.
Such bugs.
Wow.
I owned it. Still do. I was a foolish child who liked Superman. Still do!
The most insulting part was using GameShark to level skip and realizing the rest of the game wasn’t much fun (or finished) either.
They could have done so much better by removing the timed rings thing and just let you fly around a mostly empty city, blowing up Lex’s robots or something. It would at least have felt Superman-esque lol.
I was gonna say, I purchased a game shark over this lol.
Also to get all coins on Mario 64.
Superman 64 is one of the rare games that I hate more than E.T. for the Atari. It’s just so bad. It’s a buggy mess, yes, but even if those were fixed, it is just such a bad and unfun game. It has zero redeeming qualities.
Capitalism
Which edition?
Core game is the same, they just keep reskinning it. I’m on Latest Age fwiw
2001 Extended
Mario Party 9 was so bad I think I only played it one time.
The moment I saw the car thing and read that there was no way to get around it, we quit and went back to the older games.
My roommate and I bought it, booted it up, played like 4 rolls in, boxed it up, and returned it. Whoever thought that removing one of the fundamental mechanics of Mario party was a good idea should be forced to work in Nintendo’s legal department, where fun is banned.
7-yo me hated the original Ghostbusters game on NES. So much so that I devised a plan to get my birthday money back.
Toys R Us would only refund unopened games, but you could get an even exchange if a game was ‘defective’. So I made up some mumbo jumbo about how something didn’t work in the game, and my mom got it swapped for me (she was nervous for some reason). Took the unopened game to a different Toys R Us location and got my money back. I felt like a criminal mastermind.
I can’t really remember what I didn’t like about the game…probably I had a certain expectation as a big Ghostbusters fan that no NES game could meet.
Ghostbusters for the NES was really bad, it wasn’t just you.
Aww, I actually liked that game. That and back to the future
I’ve done similar tricks with returns.
I stole a CD once that had no CD! Then I bought a dvd that had two lmao. Fast production, shit happens.
When I worked retail, someone came in, complaint there was there no disk in the case (PlayStation 3 or something), exchanged that thing with no further questions.
you should check out the 2009 ghostbusters game, many consider it to be the true ‘ghostbusters 3’
Thanks, I believe I will!
10-player game of munchkin. Could feel my soul trying to crawl out of my mouth after the 3rd hour.
The problem with Munchkin is it is fine as a short game. Unfortunately to only strategy is to make the game longer by preventing someone else from winning. If it lasted a set number of rounds and then whomever was the highest level won it would be a better game.
Oof yeah, this one should have been called “Crabs in a Pot”
Our game group imposed a 4 player max with that game after several 5 player games ran for way too long.
I played Munchkin once and hated it. The barrier to entry on that game is way too high.
Space Station 13 is simulteanously the worst and best game I have played depending on the station you choose. I’ve been one a shift where we fought back every monstrosity thrown at us with ease. I’ve also been on a shift where I am the only medical crew and the capitan is a traitor and why is the ship already on fire its been 10 minutes?
Space Station 13/14 are fun because of that chaos though!
“Please. Make me a pizza.”
Everything I’ve seen about that game makes it seem bonkers
It is, in the best and worst ways. 13 is better imo but thats just because its had time to mature. 14 is catching up and is much easier to develop. I love FOSS games.
Played an old LoTR game for the SNES that was so full of bugs, it actually held my interest longer than it should have because I was curious whether the game could even be completed.
Snakes and Ladders is the only game bad enough to avoid that I’ve nevertheless been obliged to play repeatedly.
Candy land is worse. There are deck orders that make the game unwinnable.
Pretty sure you’re supposed to shuffle the deck before flipping it back over.
Of course, and the chance of two unwinnable decks in a row is astronomical small. But the fact that it’s possible puts the game at the top of my least favorite games list. Just above chutes and ladders.
E.T. The Extra-Terrestrial
There’s a great making of documentary for this game where it’s revealed that this game was essentially all coded by one developer in a weekend
I just watched it! Or at least one like it, pretty sure there’s more than one. He did it in a month while it usually took 8 months. He was paid $200,000
Ah I remembered it being short production time but a month makes more sense. The stuff in that doc about how the devs smoked cannabis the entire time too was nuts.
















